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skill

Shockwave

2

B+

Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust

skill

Shockwave+

2

B+

Apply 5 Weak and Vulnerable to ALL enemies.
Exhaust

Shockwave

What we think of Shockwave

Although expensive, the shockwave played early in combat can debuff enemies long enough to ensure most are dead by the end of its duration, and to mitigate damage until then. A decent card, and a good substitute for Uppercut and Clothesline where necessary. Can be hard to play this card with just 3 energy, so energy gain is recommended.

Relic Super Synergies

Relic Supersynergies are fixed!

  • Bottled Lightning

    uncommon

    Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.

    B+

    B+

    B+

    B+

Card Synergies

  • attack

    Bash

    2

    C

    Deal 8 damage.
    Apply 2 Vulnerable.

  • skill

    Bloodletting

    0

    B-

    Lose 3 HP.
    Gain .

  • power

    Corruption

    3

    A+

    Skills cost 0.
    Whenever you play a Skill, Exhaust it.

  • power

    Dark Embrace

    2

    D+

    Whenever a card is Exhausted, draw 1 card.

  • attack

    Dropkick

    1

    D-

    Deal 5 damage.
    If the target is Vulnerable, gain and draw 1 card.

  • skill

    Exhume

    1

    C

    Choose an Exhausted card and put it in your hand.
    Exhaust.

  • power

    Feel No Pain

    1

    D

    Whenever a card is Exhausted, gain 3 Block.

  • attack

    Rampage

    1

    C

    Deal 8 damage.
    Every time this card is played, increase its damage by 5 for this combat.

  • attack

    Reaper

    2

    A

    Deal 4 damage to ALL enemies. Heal for unblocked damage.
    Exhaust.

  • skill

    Shockwave

    2

    B+

    Apply 3 Weak and Vulnerable to ALL enemies.
    Exhaust

  • attack

    Thunderclap

    1

    C

    Deal 4 damage and apply 1 Vulnerable to ALL enemies.

  • attack

    Uppercut

    2

    A-

    Deal 13 damage.
    Apply 1 Weak.
    Apply 1 Vulnerable.

  • skill

    Madness

    1

    C

    Reduce the cost of a random card in your hand cost to 0 this combat.
    Exhaust.

  • attack

    Ritual Dagger

    1

    C+

    Deal 15 Damage.
    If this kills an enemy, permanently increase this card's damage by 3.
    Exhaust.

  • power

    Sadistic Nature

    0

    B

    Whenever you apply a Debuff to an enemy, they take 5 damage.

  • skill

    Trip

    0

    C+

    Apply 2 Vulnerable.

  • curse

    Normality

    Unplayable.
    You cannot play more than 3 cards this turn.

Relic Synergies

  • Bag of Marbles

    common

    At the start of each combat, apply 1 Vulnerable to ALL enemies.

    A

    A-

    B+

    A

  • Toxic Egg

    uncommon

    Whenever you add a Skill card to your deck, it is Upgraded.

    A-

    A

    A

    A

  • Dead Branch

    rare

    Whenever you Exhaust a card, add a random card to your hand.

    S+

    S

    B-

    S

  • Torii

    rare

    Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.

    C-

    C+

    C+

    C+

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • Velvet Choker

    boss

    Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.

    A

    A-

    A

    A-

  • Odd Mushroom

    event

    When Vulnerable, take 25% more damage rather than 50%.

    C-

    C-

    C-

    C-

  • Strange Spoon

    shop

    Cards which Exhaust when played will instead discard 50% of the time.

    B+

    C-

    B-

    B+

  • Hand Drill

    shop

    Whenever you break an enemy's Block, apply 2 Vulnerable.

    C+

    D+

    D+

    C+

  • Pocketwatch

    rare

    Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.

    C+

    C-

    C-

    C-

  • Paper Phrog

    uncommon

    Enemies with Vulnerable take 75% more damage rather than 50%.

    A

  • Champion Belt

    rare

    Whenever you apply Vulnerable, also apply 1 Weak.

    B-

  • Charon's Ashes

    rare

    Whenever you Exhaust a card, deal 3 damage to ALL enemies.

    B+

  • Paper Krane

    uncommon

    Enemies with Weak deal 40% less damage rather than 25%.

    A+

Card Antisynergies

  • curse

    Regret

    Unplayable.
    At the end of your turn, lose 1 HP for each card in your hand.

Relic Antisynergies

  • Letter Opener

    uncommon

    Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

    D

    A

    B

    B

  • Unceasing Top

    rare

    Whenever you have no cards in hand during your turn, draw a card.

    D-

    B-

    C-

    B-

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