Drag and drop your whole 'run' folder, 'character' folder or individual runs anywhere on the site.
To find your files: In your Steam library, right click on "Slay the Spire" and navigate to Properties > Local Files > Browse Local Files.
Introducing the new SpireSpy
We've redesigned SpireSpy to make browsing faster and items better organised
attack
Sash Whip
1
B-
Deal 8 damage.
If the last card played this combat was an Attack, apply 1 Weak.
attack
Sash Whip+
1
B-
Deal 10 damage.
If the last card played this combat was an Attack, apply 2 Weak.
Sash whip is one of the few sources of week that exists in the class. For this reason, I usually pick up one or two copies, no matter what act I am on. Weak continues to scale very well into the late game. This card can be quite awkward to play, since the card played before it must be an attack, and if you are applying weak you typically want to be playing skill to prevent incoming damage. Note that if you end your turn with an attack, sash whip will start already active on your next turn. If your deck has multiple copies of sash whip, it is recommended that you try to finish turns with an attack where possible.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C-
C+
C+
C+
Paper Krane
uncommon
Enemies with Weak deal 40% less damage rather than 25%.
A+
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed