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attack
Reckless Charge
0
B-
Deal 7 damage.
Shuffle a Dazed into your draw pile.
attack
Reckless Charge+
0
B-
Deal 10 damage.
Shuffle a Dazed into your draw pile.
Reckless Charge can be a good pick in act 1 when 0 energy cards are more valuable, and also when the dazed effect does not typically stop you from using all of your energy every turn. This card’s downside can be used to its advantage when running a pollute deck with powers like Fire Breathing and Evolve. Don't forget that the ethereal dazed card will also exhaust itself at the end of the turn, which can trigger exhaust bonuses from relics like Charon’s Ashes.
power
Evolve
1
C
Whenever you draw a Status, draw 1 card.
power
Fire Breathing
1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.
skill
Dual Wield
1
D+
Create a copy of an Attack or Power card in your hand.
power
Feel No Pain
1
D
Whenever a card is Exhausted, gain 3 Block.
skill
Rage
0
D+
Whenever you play an Attack this turn, gain 3 Block.
skill
Second Wind
1
D+
Exhaust all non-Attack cards in your hand and gain 5 Block for each.
attack
Sever Soul
2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Purity
0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.
skill
Violence
0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
C+
S-
C+
B-
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C-
C+
D+
C-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
S
B
A
Nilry's Codex
event
At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
B
B
B
B
Nunchaku
rare
Every time you play 10 Attacks, gain 1 Energy.
B-
B+
B-
B
Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+
Wrist Blade
boss
Attacks that cost 0 deal 4 additional damage.
C
attack
Clash
0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.
attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
A-
B
B-
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed