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skill

Purity

0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.



skill

Purity+

0
D-
Choose and exhaust 5 cards in your hand.
Exhaust.



power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.




power

Dark Embrace

2
D+
Whenever a card is Exhausted, draw 1 card.




power

Evolve

1
C
Whenever you draw a Status, draw 1 card.




skill

Exhume

1
C
Choose an Exhausted card and put it in your hand.
Exhaust.




power

Feel No Pain

1
D
Whenever a card is Exhausted, gain 3 Block.




attack

Immolate

2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.




skill

Power Through

1
C-
Add 2 Wounds to your hand.
Gain 15 Block.




attack

Rampage

1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.




attack

Reckless Charge

0
B-
Deal 7 damage.
Shuffle a Dazed into your draw pile.




skill

Sentinel

1
E+
Gain 5 Block.
If this card is Exhausted, gain
.




attack

Wild Strike

1
C+
Deal 12 damage.
Shuffle a Wound into your draw pile.




power

A Thousand Cuts

2
B
Whenever you play a card, deal 1 damage to ALL enemies.




attack

Grand Finale

0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.




attack

All For One

2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.




skill

Overclock

0
C+
Draw 2 cards.
Add a Burn into your discard pile.




attack

Scrape

1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.




skill

Skim

1
C+
Draw 3 cards.




skill

TURBO

0
B+
Gain
.
Add a Void into your discard pile.




curse

Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.



curse

Clumsy
Unplayable.
Ethereal.



curse

Curse of the Bell
Unplayable.
Cannot be removed from your deck.



curse

Decay
Unplayable.
At the end of your turn, take 2 damage.



curse

Doubt
Unplayable.
At the end of your turn, gain 1 Weak.



curse

Injury
Unplayable.



curse

Necronomicurse
Unplayable.
There is no escape from this Curse.



curse

Pain
Unplayable.
While in hand, lose 1 HP when other cards are played.



curse

Parasite
Unplayable.
If transformed or removed from your deck, lose 3 Max HP.



curse

Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.



curse

Shame
Unplayable.
At the end of your turn, gain 1 Frail.



curse

Writhe
Unplayable.
Innate.
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
A-
B
B-
B-
Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+
Mark of Pain
boss
Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.
A+



attack

Predator

2
B+
Deal 15 damage.
Next turn, draw 2 additional cards.




skill

Aggregate

1
D+
Gain
for every 4 cards in your draw pile.




curse

Normality
Unplayable.
You cannot play more than 3 cards this turn.



curse

Pride
Innate.
At the end of your turn, place a copy of this card on top of your draw pile.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+
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