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power

Noxious Fumes

1

A+

At the start of your turn, apply 2 Poison to ALL enemies.

power

Noxious Fumes+

1

A+

At the start of your turn, apply 3 Poison to ALL enemies.

Noxious Fumes

What we think of Noxious Fumes

Noxious fumes is always a great pick in any silent deck. Even when you are not running a poison death, it is a slow but reliable way to whittle down high health enemies over multiple turns for just one energy. It is also exceptionally good at burning away stacks of artifact very cheaply which can be relevant versus Deca and Donu and also the Heart. Of all of the poison cards in the game, this is the one I would most want to pick if I was not fully investing in a poison deck. Obviously this also works very well in poison decks too. Having one or two noxious fumes in your deck is never a bad idea.

Card Super Synergies

  • attack

    Bane

    1

    C+

    Deal 7 damage.
    If the enemy is Poisoned, deal 7 damage again.

Card Synergies

  • skill

    Bouncing Flask

    2

    B+

    Apply 3 Poison to a random enemy 3 times.

  • skill

    Catalyst

    1

    A-

    Double an enemy's Poison.
    Exhaust.

  • skill

    Corpse Explosion

    2

    A-

    Apply 6 Poison. When an enemy dies, deal damage equal to its MAX HP to ALL enemies.

  • skill

    Crippling Cloud

    2

    B

    Apply 4 Poison and 2 Weak to ALL enemies.
    Exhaust.

  • skill

    Deadly Poison

    1

    C+

    Apply 5 Poison.

  • power

    Envenom

    2

    A

    Whenever an attack deals unblocked damage, apply 1 Poison.

  • skill

    Nightmare

    3

    B

    Choose a card.
    Next turn, add 3 copies of that card into your hand.
    Exhaust.

  • power

    Noxious Fumes

    1

    A+

    At the start of your turn, apply 2 Poison to ALL enemies.

  • attack

    Poisoned Stab

    1

    B-

    Deal 6 damage.
    Apply 3 Poison.

  • power

    Sadistic Nature

    0

    B

    Whenever you apply a Debuff to an enemy, they take 5 damage.

  • skill

    Trip

    0

    C+

    Apply 2 Vulnerable.

Relic Synergies

  • Frozen Egg

    uncommon

    Whenever you add a Power card to your deck, Upgrade it.

    B+

    B+

    B+

    B+

  • Mummified Hand

    uncommon

    Whenever you play a Power, a random card in your hand costs 0 for the turn.

    B-

    B-

    A-

    B-

  • Bird-Faced Urn

    rare

    Whenever you play a Power, heal 2 HP.

    B-

    B+

    A-

    B+

  • Gambling Chip

    rare

    At the start of each combat, discard any number of cards then draw that many.

    A-

    A

    A-

    A

  • Snecko Skull

    common

    Whenever you apply Poison, apply an additional 1 Poison.

    S+

  • The Specimen

    rare

    Whenever an enemy dies, transfer any Poison it has to a random enemy.

    A-

  • Twisted Funnel

    shop

    At the start of each combat, apply 4 Poison to ALL enemies.

    B

Relic Antisynergies

  • Gremlin Horn

    uncommon

    Whenever an enemy dies, gain 1 Energy and draw 1 card.

    B+

    D+

    D+

    B+

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

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