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power

Nirvana

1

B

Whenever you Scry, gain 3 Block.

power

Nirvana+

1

B

Whenever you Scry, gain 4 Block.

Nirvana

What we think of Nirvana

Nirvana is and okay card that works best in scry decks. These decks usually take up to three copies of weave as their main source of damage. This card obviously synergises extremely well with foresight, as it allows you to start the turn with block, essentially acting like metallicize. Typically, I wouldn't take this card unless I already had foresight.

Card Super Synergies

  • power

    Foresight

    1

    A+

    At the start of your turn, Scry 3.

Relic Synergies

  • Frozen Egg

    uncommon

    Whenever you add a Power card to your deck, Upgrade it.

    B+

    B+

    B+

    B+

  • Mummified Hand

    uncommon

    Whenever you play a Power, a random card in your hand costs 0 for the turn.

    B-

    B-

    A-

    B-

  • Bird-Faced Urn

    rare

    Whenever you play a Power, heal 2 HP.

    B-

    B+

    A-

    B+

  • Gambling Chip

    rare

    At the start of each combat, discard any number of cards then draw that many.

    A-

    A

    A-

    A

  • Gremlin Visage

    event

    Start each combat with 1 Weak.

    F

    F

    F

    F

Relic Antisynergies

  • Bag of Marbles

    common

    At the start of each combat, apply 1 Vulnerable to ALL enemies.

    A

    A-

    B+

    A

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

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