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skill

Limit Break

1

D

Double your Strength.
Exhaust.

skill

Limit Break+

1

D

Double your Strength.

Limit Break

What we think of Limit Break

In the right decks, can lead to insane amounts of damage; however, without any strength cards to support it this card is as good as a curse. Doubling 1 strength isn't even enough justification to play this card. Never pick this without any form of strength gain.

Card Super Synergies

  • power

    Demon Form

    3

    A

    At the start of each turn, gain 2 Strength.

Card Synergies

  • attack

    Cleave

    1

    C

    Deal 8 damage to ALL enemies.

  • power

    Dark Embrace

    2

    D+

    Whenever a card is Exhausted, draw 1 card.

  • skill

    Exhume

    1

    C

    Choose an Exhausted card and put it in your hand.
    Exhaust.

  • attack

    Feed

    1

    S+

    Deal 10 damage.
    If Fatal, raise your Max HP by 3. Exhaust.

  • power

    Feel No Pain

    1

    D

    Whenever a card is Exhausted, gain 3 Block.

  • attack

    Fiend Fire

    2

    B+

    Exhaust your hand.
    Deal 7 damage for each Exhausted card.
    Exhaust.

  • skill

    Flex

    0

    D

    Gain 2 Strength.
    At the end of your turn, lose 2 Strength.

  • attack

    Heavy Blade

    2

    C

    Deal 14 damage.
    Strength affects Heavy Blade 3 times.

  • attack

    Pummel

    1

    C

    Deal 2 damage 4 times.
    Exhaust.

  • attack

    Rampage

    1

    C

    Deal 8 damage.
    Every time this card is played, increase its damage by 5 for this combat.

  • attack

    Reaper

    2

    A

    Deal 4 damage to ALL enemies. Heal for unblocked damage.
    Exhaust.

  • attack

    Sword Boomerang

    1

    C-

    Deal 3 damage to a random enemy 3 times.

  • attack

    Thunderclap

    1

    C

    Deal 4 damage and apply 1 Vulnerable to ALL enemies.

  • attack

    Twin Strike

    1

    C+

    Deal 5 damage twice.

  • attack

    Whirlwind

    X

    B+

    Deal 5 damage to ALL enemies X times.

  • attack

    Dramatic Entrance

    0

    A+

    Innate.
    Deal 6 damage to ALL enemies.
    Exhaust.

  • attack

    Ritual Dagger

    1

    C+

    Deal 15 Damage.
    If this kills an enemy, permanently increase this card's damage by 3.
    Exhaust.

Relic Synergies

  • Toxic Egg

    uncommon

    Whenever you add a Skill card to your deck, it is Upgraded.

    A-

    A

    A

    A

  • Dead Branch

    rare

    Whenever you Exhaust a card, add a random card to your hand.

    S+

    S

    B-

    S

  • Strange Spoon

    shop

    Cards which Exhaust when played will instead discard 50% of the time.

    B+

    C-

    B-

    B+

  • Charon's Ashes

    rare

    Whenever you Exhaust a card, deal 3 damage to ALL enemies.

    B+

Relic Antisynergies

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • The Boot

    common

    Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.

    D-

    C

    C

    D-

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