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attack

Hyperbeam

2
B-
Deal 26 damage to ALL enemies.
Lose 3 Focus.



attack

Hyperbeam+

2
B-
Deal 34 damage to ALL enemies.
Lose 3 Focus.
Hyperbeam is a very powerful aoe attack with a serious downside. It can be used to tear through act one hallway fights very quickly, but as soon as you reach act 2 it becomes less consistent and the focus down begins to take its toll. I normally only consider taking this card if my deck does not rely on orbs at all, but almost every single defect deck does even to a small degree. The one that comes to mind is all for one. It can also be played with other focus down effects such as reprogram, since after losing a certain amount of focus anymore losses don't make any difference. Note that plasma is unaffected by focus.
Relic Supersynergies are fixed!
Necronomicon
event
The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.
A+
C
C
A+



attack

All For One

2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.




power

Echo Form

3
A+
The first card you play each turn is played twice.
Ethereal.




skill

Fusion

2
B-
Channel 1 Plasma.




attack

Hyperbeam

2
B-
Deal 26 damage to ALL enemies.
Lose 3 Focus.




attack

Meteor Strike

5
F+
Deal 24 damage.
Channel 3 Plasma.




skill

Recycle

1
C
Exhaust a card.
Gain
equal to its cost.




skill

Reprogram

1
D-
Lose 1 Focus.
Gain 1 Strength.
Gain 1 Dexterity.




skill

J.A.X.

0
B+
Lose 3 HP.
Gain 2 Strength.




skill

Madness

1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.




skill

Trip

0
C+
Apply 2 Vulnerable.




curse

Normality
Unplayable.
You cannot play more than 3 cards this turn.
Pen Nib
common
Every 10th Attack you play deals double damage.
A
A-
B
A
Vajra
common
At the start of each combat, gain 1 Strength.
A+
A
A
A+
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
S
B
A
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-
D+
D+
C-

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+
C-
C-
C-

Nuclear Battery
boss
At the start of each combat, Channel 1 Plasma.
B+
Girya
rare
You can now gain Strength at Rest Sites. (3 times max)
A-

Brimstone
shop
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
D+



attack

Ball Lightning

1
C+
Deal 7 damage.
Channel 1 Lightning.




power

Biased Cognition

1
A
Gain 4 Focus.
At the start of each turn, lose 1 Focus.




power

Capacitor

1
B-
Gain 2 Orb slots.




skill

Chaos

1
C-
Channel 1 random Orb.




skill

Chill

0
A-
Channel 1 Frost for each enemy in combat.
Exhaust.




attack

Cold Snap

1
B-
Deal 6 damage.
Channel 1 Frost.




skill

Consume

2
C+
Gain 2 Focus.
Lose 1 Orb Slot.




skill

Coolheaded

1
A-
Channel 1 Frost.
Draw 1 card.




skill

Darkness

1
D+
Channel 1 Dark.




power

Defragment

1
B+
Gain 1 Focus.




attack

Doom and Gloom

2
C
Deal 10 damage to ALL enemies.
Channel 1 Dark.




skill

Glacier

2
B+
Gain 7 Block.
Channel 2 Frost.




skill

Rainbow

2
B-
Channel 1 Lightning, 1 Frost, and 1 Dark.
Exhaust.




power

Static Discharge

1
B+
Whenever you receive unblocked attack damage, Channel 1 Lightning.




power

Storm

1
E
Whenever you play a Power, Channel 1 Lightning.




skill

Tempest

X
C+
Channel X Lightning.
Exhaust.




skill

Zap

1
C-
Channel 1 Lightning.




curse

Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
C+
S-
C+
B-
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-

Data Disk
common
Start each combat with 1 Focus.
B+

Symbiotic Virus
uncommon
At the start of each combat, Channel 1 Dark.
B-

Inserter
boss
Every 2 turns, gain 1 Orb Slot.
A

Runic Capacitor
shop
Start each combat with 3 additional Orb slots.
B
Frozen Core
boss
Replaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.
A-
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