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attack
Hand of Greed
2
B
Deal 20 damage.
If Fatal, gain 20 Gold.
attack
Hand of Greed+
2
B
Deal 25 damage.
If Fatal, gain 25 Gold.
Obvious as it may sound, remember to route lots of shops with this card. If hallway fights aren't posing a challenge, include plenty on your way to the shops. Since you can buy relics at the shops, elites become less necessary.
attack
Hand of Greed
2
B
Deal 20 damage.
If Fatal, gain 20 Gold.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
skill
Bloodletting
0
B-
Lose 3 HP.
Gain
.
skill
Double Tap
1
B
This turn, your next Attack is played twice.
skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
power
Well-Laid Plans
1
S-
At the end of your turn, Retain up to 1 card.
power
Echo Form
3
A+
The first card you play each turn is played twice.
Ethereal.
skill
Recycle
1
C
Exhaust a card.
Gain equal to its cost.
skill
Swivel
2
C+
Gain 8 Block.
The next Attack you play costs 0.
skill
Wish
3
B-
Choose one: Gain 6 Plated Armor, 3 Strength, or 25 Gold.
Exhaust.
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
Pen Nib
common
Every 10th Attack you play deals double damage.
A
A-
B
A
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Smiling Mask
uncommon
The merchant's card removal service now always costs 50 Gold.
C-
C+
C-
C-
The Courier
uncommon
The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
D+
D+
D+
D+
Old Coin
rare
Gain 300 Gold.
C-
C-
C-
C-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Tiny House
boss
Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
C-
C-
C-
C-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
Bloody Idol
event
Whenever you gain Gold, heal 5 HP.
B-
B+
B+
B+
Golden Idol
event
Enemies drop 25% more Gold.
C+
C+
C+
C+
Membership Card
shop
50% discount on all products!
D+
D+
D+
D+
Ssserpent Head
event
Whenever you begin an Event, gain 50 Gold.
D+
D+
D+
D+
Maw Bank
common
Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
D
D
D
D
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+
C-
C-
C-
Ceramic Fish
common
Whenever you add a card to your deck, gain 9 Gold.
D
D
D
D
attack
Ritual Dagger
1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
C+
S-
C+
B-
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Ectoplasm
boss
Gain 1 Energy at the start of each turn. You can no longer gain Gold.
A-
A-
A-
A-
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