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power

Establishment

1
A
Whenever a card is Retained, reduce its cost by 1 this combat.



power

Establishment+

1
A
Innate.
Whenever a card is Retained, reduce its cost by 1 this combat.
Since there are so many top tier cards with the retain keyword, establishment can be an exceptionally strong power. It is cheap to play and pays for itself within one or two turns generally. It works brilliantly with battle hymn as a consistent source of free damage. Although this card is rated highly, do make sure that your deck has a decent number of retain cards, otherwise this power will be worthless.



power

Battle Hymn

1
B-
At the start of each turn, add a Smite into your hand.




skill

Crescendo

1
B-
Retain.
Enter Wrath.
Exhaust.




attack

Flying Sleeves

1
C+
Retain.
Deal 4 damage twice.




skill

Meditate

1
B+
Put a card from your discard pile into your hand and Retain it.
Enter Calm.
End your turn.




skill

Perseverance

1
D
Retain.
Gain 5 Block.
When Retained, increase its Block by 2 this combat.




skill

Protect

2
A-
Retain.
Gain 12 Block.




attack

Sands of Time

4
B+
Retain.
Deal 20 damage.
When Retained, lower its cost by 1 this combat.




skill

Tranquility

1
B
Retain.
Enter Calm.
Exhaust.




attack

Windmill Strike

2
A-
Retain.
Deal 7 damage.
When Retained, increase its damage by 4 this combat.




skill

Worship

2
C-
Gain 5 Mantra.




skill

Insight

0
S-
Retain.
Draw 2 cards.
Exhaust.




skill

Miracle

0
A
Retain.
Gain
.
Exhaust.




skill

Safety

1
A
Retain.
Gain 12 Block.
Exhaust.




attack

Smite

1
A-
Retain.
Deal 12 damage.
Exhaust.




attack

Through Violence

0
S+
Retain.
Deal 20 damage.
Exhaust.

Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
B+
B+
B+
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
B-
A-
B-
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B-
B+
A-
B+
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A-
A
A-
A
Gremlin Visage
event
Start each combat with 1 Weak.
F
F
F
F
Bag of Marbles
common
At the start of each combat, apply 1 Vulnerable to ALL enemies.
A
A-
B+
A
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed