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Introducing the new SpireSpy
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skill
Disarm
1
A
Enemy loses 2 Strength.
Exhaust.
skill
Disarm+
1
A
Enemy loses 3 Strength.
Exhaust.
An exceptionally powerful defensive option in ironclad who doesn't usually have that many. Turns certain encounters into a joke, such as the plant, Hexaghost and the Heart to some extent. Picking one or two of these is never wrong.
power
Dark Embrace
2
D+
Whenever a card is Exhausted, draw 1 card.
skill
Exhume
1
C
Choose an Exhausted card and put it in your hand.
Exhaust.
power
Feel No Pain
1
D
Whenever a card is Exhausted, gain 3 Block.
attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+
Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed