Drag and drop your whole 'run' folder, 'character' folder or individual runs anywhere on the site.
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Introducing the new SpireSpy
We've redesigned SpireSpy to make browsing faster and items better organised
power
Devotion
1
B
At the start of your turn, gain 2 Mantra.
power
Devotion+
1
B
At the start of your turn, gain 3 Mantra.
Devotion fits very well into mantra heavy decks. It allows you to predict when you will proc divinity, as it does not rely on you drawing a mantra card. This can also be a downside, as sometimes you will have nine stacks of mantra and force yourself to enter divinity next turn whether you want it or not. This can be devastating if you do not draw any attacks on the turn that this happens. Generally speaking, it is very energy efficient and easy to play without being punished and several of this power stacked can ensure that you enter divinity every single turn which is not to be underestimated.
skill
Vault
3
A+
Take an extra turn after this one.
End your turn.
Exhaust.
attack
Brilliance
1
C-
Deal 12 damage.
Deals additional damage equal to Mantra gained this combat.
attack
Flurry Of Blows
0
B+
Deal 4 damage.
Whenever you change stances, return this from the discard pile to your hand.
power
Mental Fortress
1
B
Whenever you change Stances, gain 4 Block.
Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
B+
B+
B+
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
B-
A-
B-
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B-
B+
A-
B+
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A-
A
A-
A
Violet Lotus
boss
Whenever you exit Calm, gain an additional [energy].
A
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed