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attack
Cut Through Fate
1
A
Deal 7 damage.
Scry 2.
Draw 1 card.
attack
Cut Through Fate+
1
A
Deal 9 damage.
Scry 3.
Draw 1 card.
Cut through fate is an exceptionally strong common card for the watcher. Not only does it provide a draw, but it also allows you two carefully decide which of the top three cards you want to draw. Scrying away strikes and defends happens very frequently, and the scribe is often the difference between drawing enough damage to kill a small creature and not.
skill
Alpha
1
D
Shuffle a Beta into your draw pile.
Exhaust.
power
Deva Form
3
C
Ethereal.
At the start of your turn, gain and increase this gain by 1.
skill
Spirit Shield
2
S
Gain 3 Block for each card in your hand.
attack
Weave
0
C+
Deal 4 damage.
Whenever you Scry, return this from the discard pile to your Hand.
skill
Beta
2
E
Shuffle an Omega into your draw pile.
Exhaust.
skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
C
C
C
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
C+
C
D
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
D+
C
C-
C
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
C-
D+
D+
Golden Eye
rare
Whenever you Scry, Scry 2 additional cards.
C
Melange
shop
Whenever you shuffle your draw pile, Scry 3.
C-
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed