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attack

Crush Joints

1

B-

Deal 8 damage.
If the last card played this combat was a Skill, apply 1 Vulnerable.

attack

Crush Joints+

1

B-

Deal 10 damage.
If the last card played this combat was a Skill, apply 2 Vulnerable.

Crush Joints

What we think of Crush Joints

Crush joints is a difficult card to play since you need to play a skill beforehand. Skills tend to be defensive, and attacks offensive, so this is intentionally designed to be awkward. Note that miracle classes as a skill. Since this card only applies one stack of vulnerable it might not look that valuable, but it is important to remember that wrath and divinity are greatly enhanced by vulnerable, closing causing wrath to deal 3x the damage and divinity to deal 4.5x the damage.

Card Synergies

  • attack

    Crush Joints

    1

    B-

    Deal 8 damage.
    If the last card played this combat was a Skill, apply 1 Vulnerable.

  • skill

    Indignation

    1

    D

    If you are in Wrath, apply 3 Vulnerable to ALL enemies, otherwise enter Wrath.

  • attack

    Wallop

    2

    B

    Deal 9 damage.
    Gain Block equal to unblocked damage dealt.

  • attack

    Ritual Dagger

    1

    C+

    Deal 15 Damage.
    If this kills an enemy, permanently increase this card's damage by 3.
    Exhaust.

  • power

    Sadistic Nature

    0

    B

    Whenever you apply a Debuff to an enemy, they take 5 damage.

  • skill

    Trip

    0

    C+

    Apply 2 Vulnerable.

Relic Synergies

  • Bag of Marbles

    common

    At the start of each combat, apply 1 Vulnerable to ALL enemies.

    A

    A-

    B+

    A

  • Molten Egg

    uncommon

    Whenever you add an Attack card to your deck, it is Upgraded.

    A-

    A-

    A-

    A-

  • Odd Mushroom

    event

    When Vulnerable, take 25% more damage rather than 50%.

    C-

    C-

    C-

    C-

  • Hand Drill

    shop

    Whenever you break an enemy's Block, apply 2 Vulnerable.

    C+

    D+

    D+

    C+

  • Paper Phrog

    uncommon

    Enemies with Vulnerable take 75% more damage rather than 50%.

    A

  • Champion Belt

    rare

    Whenever you apply Vulnerable, also apply 1 Weak.

    B-

Card Antisynergies

  • attack

    Signature Move

    2

    E

    Can only be played if this is the only Attack in your hand.
    Deal 30 damage.

Relic Antisynergies

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

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