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attack
Claw
0
C
Deal 3 damage.
All Claw cards deal 2 additional damage this combat.
attack
Claw+
0
C
Deal 5 damage.
All Claw cards deal 2 additional damage this combat.
Claw is an incredibly divisive card among the community. It has the potential to scale extremely well, but before scaling is relatively unimpressive. Effects that allow you to play claw multiple times, such as hologram, reboot and all for one, can help to scale claw quickly before fights become overwhelming. Even when not trying to draught claw as a win condition, it is normally alright to pick one copy up early as a 0 cost card when you typically don't have any form of energy gain in act 1. Although it scales extremely slowly on its own, it can provide significant DPS in long boss battles, especially in skill heavy decks. Claw decks often run hello world because it can generate additional claws.
attack
Claw
0
C
Deal 3 damage.
All Claw cards deal 2 additional damage this combat.
skill
Hologram
1
B+
Gain 3 Block.
Return a card from your discard pile to your hand.
Exhaust.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
power
Hello World
1
B-
At the start of your turn, add a random Common card into your hand.
power
Machine Learning
1
B+
Draw 1 additional card at the start of each turn.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
skill
Skim
1
C+
Draw 3 cards.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Violence
0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
C+
S-
C+
B-
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C-
C+
D+
C-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
S
B
A
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Nunchaku
rare
Every time you play 10 Attacks, gain 1 Energy.
B-
B+
B-
B
Wrist Blade
boss
Attacks that cost 0 deal 4 additional damage.
C
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed