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attack

Choke

2

C-

Deal 12 damage.
Whenever you play a card this turn, targeted enemy loses 3 HP.

attack

Choke+

2

C-

Deal 12 damage.
Whenever you play a card this turn, targeted enemy loses 5 HP.

Choke

What we think of Choke

Choke is often an unwieldy card. Its high energy cost makes it difficult to follow up with additional cards. Its most obvious synergy is shiv decks that are able to play a lot of cards on the same turn. However, I find that I most often take it when running an infinite discard deck enabled by tactician, as even without Tingsha this gives the deck a constant source of damage while it tries to continuously cycle. Outside of these scenarios, Choke typically underperforms, so I would not normally recommend picking it.

Card Super Synergies

  • skill

    Tactician

    E+

    Unplayable.
    If this card is discarded from your hand, gain .

Card Synergies

  • power

    Accuracy

    1

    D+

    Shivs deal 4 additional damage.

  • skill

    Blade Dance

    1

    C+

    Add 3 Shivs to your hand.

  • skill

    Cloak And Dagger

    1

    B+

    Gain 6 Block.
    Add 1 Shiv to your hand.

  • skill

    Distraction

    1

    C-

    Add a random Skill to your hand.
    It costs 0 this turn.
    Exhaust.

  • power

    Infinite Blades

    1

    B+

    At the start of your turn, add a Shiv to your hand.

  • skill

    Setup

    1

    D

    Place a card in your hand on top of your draw pile.
    It cost 0 until it is played.

  • skill

    Storm of Steel

    1

    B-

    Discard your hand.
    Add 1 Shiv to your hand for each card discarded.

  • skill

    Madness

    1

    C

    Reduce the cost of a random card in your hand cost to 0 this combat.
    Exhaust.

  • attack

    Shiv

    0

    B

    Deal 4 damage.
    Exhaust.

  • curse

    Normality

    Unplayable.
    You cannot play more than 3 cards this turn.

Relic Synergies

  • Pen Nib

    common

    Every 10th Attack you play deals double damage.

    A

    A-

    B

    A

  • Molten Egg

    uncommon

    Whenever you add an Attack card to your deck, it is Upgraded.

    A-

    A-

    A-

    A-

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • Velvet Choker

    boss

    Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.

    A

    A-

    A

    A-

  • Pocketwatch

    rare

    Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.

    C+

    C-

    C-

    C-

  • Ninja Scroll

    uncommon

    Start each combat with 3 Shivs in hand.

    B

Card Antisynergies

  • curse

    Regret

    Unplayable.
    At the end of your turn, lose 1 HP for each card in your hand.

Relic Antisynergies

  • Kunai

    uncommon

    Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

    C+

    S-

    C+

    B-

  • Unceasing Top

    rare

    Whenever you have no cards in hand during your turn, draw a card.

    D-

    B-

    C-

    B-

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