Introducing the new SpireSpy

We've redesigned SpireSpy to make browsing faster and items better organised

attack

Carve Reality

1

C

Deal 6 damage.
Add a Smite to your hand.

attack

Carve Reality+

1

C

Deal 10 damage.
Add a Smite to your hand.

Carve Reality

What we think of Carve Reality

Carve reality is an OK card that has fair damage. It isn't that spectacular, but its strength lies in being able to generate multiple smites . The smites will retain, allowing you to use them on a turn in wrath or in divinity for a big finisher. If this isn't how your deck works, I would recommend taking other sources of damage instead.

Card Synergies

  • power

    Master Reality

    1

    B-

    Whenever a card is created during combat, Upgrade it.

  • attack

    Mind Blast

    2

    C

    Innate.
    Deal damage equal to the number of cards in your draw pile.

Relic Synergies

  • Molten Egg

    uncommon

    Whenever you add an Attack card to your deck, it is Upgraded.

    A-

    A-

    A-

    A-

  • Dead Branch

    rare

    Whenever you Exhaust a card, add a random card to your hand.

    S+

    S

    B-

    S

  • Charon's Ashes

    rare

    Whenever you Exhaust a card, deal 3 damage to ALL enemies.

    B+

Card Antisynergies

  • attack

    Signature Move

    2

    E

    Can only be played if this is the only Attack in your hand.
    Deal 30 damage.

Relic Antisynergies

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • Velvet Choker

    boss

    Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.

    A

    A-

    A

    A-

Leave A Comment