Introducing the new SpireSpy

We've redesigned SpireSpy to make browsing faster and items better organised

power

Brutality

0

B-

At the start of your turn, lose 1 HP and draw 1 card.

power

Brutality+

0

B-

Innate.
At the start of your turn, lose 1 HP and draw 1 card.

Brutality

What we think of Brutality

Be wary of the amount of damage that you can accumulate when using Brutality. It is recommended that you take this card with some other form of healing. This card is exceptionally powerful with Rupture, as it also grants you one strength per turn. On some slow fights, playing this will not be worth it.

Card Super Synergies

  • attack

    Blood for Blood

    4

    D+

    Costs 1 less for each time you lose HP in combat.
    Deal 18 damage.

  • power

    Rupture

    1

    D-

    Whenever you lose HP from a card, gain 1 Strength.

Relic Super Synergies

Relic Supersynergies are fixed!

  • Tungsten Rod

    rare

    Whenever you would lose HP, lose 1 less.

    S

    S-

    S-

    S-

Card Synergies

  • skill

    Armaments

    1

    C+

    Gain 5 Block.
    Upgrade a card in your hand for the rest of combat.

  • skill

    Dual Wield

    1

    D+

    Create a copy of an Attack or Power card in your hand.

  • attack

    Feed

    1

    S+

    Deal 10 damage.
    If Fatal, raise your Max HP by 3. Exhaust.

  • power

    Fire Breathing

    1

    C+

    Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.

  • attack

    Headbutt

    1

    C+

    Deal 9 damage.
    Place a card from your discard pile on top of your draw pile.

  • attack

    Rampage

    1

    C

    Deal 8 damage.
    Every time this card is played, increase its damage by 5 for this combat.

  • attack

    Reaper

    2

    A

    Deal 4 damage to ALL enemies. Heal for unblocked damage.
    Exhaust.

  • skill

    Bandage Up

    0

    S-

    Heal 4 HP.
    Exhaust.

  • skill

    Beta

    2

    E

    Shuffle an Omega into your draw pile.
    Exhaust.

  • attack

    Bite

    1

    B+

    Deal 7 damage.
    Heal 2 HP.

  • skill

    Chrysalis

    2

    B-

    Add 3 random Skills into your Draw Pile.
    They cost 0 this combat.
    Exhaust.

  • skill

    Metamorphosis

    2

    B

    Add 3 random Attacks into your Draw Pile.
    They cost 0 this combat.
    Exhaust.

  • power

    Panache

    0

    D+

    Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relic Synergies

  • Blood Vial

    common

    At the start of each combat, heal 2 HP.

    C-

    B-

    C+

    B-

  • Happy Flower

    common

    Every 3 turns, gain 1 Energy.

    C

    C

    C

    C

  • Juzu Bracelet

    common

    Regular enemy combats are no longer encountered in ? rooms.

    B

    B

    B

    B

  • Regal Pillow

    common

    Heal an additional 15 HP when you Rest.

    A-

    A

    A

    A

  • Singing Bowl

    common

    When adding cards to your deck, you may gain +2 Max HP instead.

    S

    S

    S

    S

  • Strawberry

    common

    Raise your Max HP by 7.

    C

    C+

    C+

    C+

  • Centennial Puzzle

    uncommon

    The first time you lose HP each combat, draw 3 cards.

    B

    B-

    B-

    B-

  • Darkstone Periapt

    uncommon

    Whenever you obtain a Curse, increase your Max HP by 6.

    D+

    D+

    D+

    D+

  • Frozen Egg

    uncommon

    Whenever you add a Power card to your deck, Upgrade it.

    B+

    B+

    B+

    B+

  • Meat on the Bone

    uncommon

    If your HP is at or below 50% at the end of combat, heal 12 HP.

    A-

    A

    A-

    A

  • Mummified Hand

    uncommon

    Whenever you play a Power, a random card in your hand costs 0 for the turn.

    B-

    B-

    A-

    B-

  • Pantograph

    uncommon

    At the start of boss combats, heal 25 HP.

    B-

    B+

    B+

    B+

  • Pear

    uncommon

    Raise your Max HP by 10.

    B

    B+

    B+

    B+

  • Bird-Faced Urn

    rare

    Whenever you play a Power, heal 2 HP.

    B-

    B+

    A-

    B+

  • Frozen Eye

    rare

    When viewing your Draw Pile, the cards are now shown in order.

    C

    C+

    C

    D

  • Gambling Chip

    rare

    At the start of each combat, discard any number of cards then draw that many.

    A-

    A

    A-

    A

  • Mango

    rare

    Raise your Max HP by 14.

    B-

    B

    B

    B

  • Sundial

    rare

    Every 3 times you shuffle your deck, gain 2 Energy.

    D+

    C

    C-

    C

  • Unceasing Top

    rare

    Whenever you have no cards in hand during your turn, draw a card.

    D-

    B-

    C-

    B-

  • Eternal Feather

    uncommon

    For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.

    B

    B+

    B+

    B+

  • Lizard Tail

    rare

    When you would die, heal to 50% of your Max HP instead (works once).

    B

    B

    B

    B

  • Tiny House

    boss

    Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.

    C-

    C-

    C-

    C-

  • Bloody Idol

    event

    Whenever you gain Gold, heal 5 HP.

    B-

    B+

    B+

    B+

  • Lee's Waffle

    shop

    Raise your Max HP by 7 and heal all of your HP.

    D+

    D+

    D+

    D+

  • Toy Ornithopter

    shop

    Whenever you use a potion, heal 5 HP.

    C-

    C

    C

    C

  • Face of Cleric

    event

    Raise your Max HP by 1 after each combat.

    B

    B+

    B

    B+

  • Meal Ticket

    shop

    Whenever you enter a shop room, heal 15 hp.

    C

    C+

    C+

    C+

  • The Abacus

    shop

    Gain 6 Block whenever you shuffle your draw pile.

    D+

    C-

    D+

    D+

  • Burning Blood

    starter

    At the end of combat, heal 6 HP.

    A

  • Runic Cube

    uncommon

    Whenever you lose HP, draw 1 card.

    B+

  • Self-Forming Clay

    uncommon

    Whenever you lose HP in combat, gain 3 Block next turn.

    D+

  • Black Blood

    boss

    Replaces Burning Blood. At the end of combat, heal 12 HP.

    C+

  • Melange

    shop

    Whenever you shuffle your draw pile, Scry 3.

    C-

Card Antisynergies

  • skill

    Battle Trance

    0

    A

    Draw 3 cards.
    You cannot draw additional cards this turn.

  • curse

    Normality

    Unplayable.
    You cannot play more than 3 cards this turn.

  • curse

    Regret

    Unplayable.
    At the end of your turn, lose 1 HP for each card in your hand.

Relic Antisynergies

  • Runic Dodecahedron

    uncommon

    If your HP is full, gain 1 Energy at the start of each turn.

    D

    D-

    D-

    D-

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • Velvet Choker

    boss

    Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.

    A

    A-

    A

    A-

  • Mark of the Bloom

    event

    You can no longer gain health.

    F

    F

    F

    F

Leave A Comment