Drag and drop your whole 'run' folder, 'character' folder or individual runs anywhere on the site.
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attack
Brilliance
1
C-
Deal 12 damage.
Deals additional damage equal to Mantra gained this combat.
attack
Brilliance+
1
C-
Deal 16 damage.
Deals additional damage equal to Mantra gained this combat.
Brilliance is an all or nothing card. Typically, if you have enough sources of divinity brilliance is fine to take. It has okay damage for its cost even without any divinity, and tends to scale very quickly. note that if your deck is running divinity, it is usually a good idea to make sure your brilliance is played whilst in divinity for a huge hit. you will know if this card is good to take or not based on the rest of your deck. This card has a low rating overall as often other rares are better.
power
Devotion
1
B
At the start of your turn, gain 2 Mantra.
skill
Pray
1
D+
Gain 3 Mantra.
Shuffle an Insight into your draw pile.
skill
Prostrate
0
C+
Gain 2 Mantra.
Gain 4 Block.
skill
Worship
2
C-
Gain 5 Mantra.
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Damaru
common
At the start of your turn, gain 1 Mantra.
C
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed