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attack

Brilliance

1

C-

Deal 12 damage.
Deals additional damage equal to Mantra gained this combat.

attack

Brilliance+

1

C-

Deal 16 damage.
Deals additional damage equal to Mantra gained this combat.

Brilliance

What we think of Brilliance

Brilliance is an all or nothing card. Typically, if you have enough sources of divinity brilliance is fine to take. It has okay damage for its cost even without any divinity, and tends to scale very quickly. note that if your deck is running divinity, it is usually a good idea to make sure your brilliance is played whilst in divinity for a huge hit. you will know if this card is good to take or not based on the rest of your deck. This card has a low rating overall as often other rares are better.

Card Synergies

  • power

    Devotion

    1

    B

    At the start of your turn, gain 2 Mantra.

  • skill

    Pray

    1

    D+

    Gain 3 Mantra.
    Shuffle an Insight into your draw pile.

  • skill

    Prostrate

    0

    C+

    Gain 2 Mantra.
    Gain 4 Block.

  • skill

    Worship

    2

    C-

    Gain 5 Mantra.

Relic Synergies

  • Molten Egg

    uncommon

    Whenever you add an Attack card to your deck, it is Upgraded.

    A-

    A-

    A-

    A-

  • Damaru

    common

    At the start of your turn, gain 1 Mantra.

    C

Card Antisynergies

  • attack

    Signature Move

    2

    E

    Can only be played if this is the only Attack in your hand.
    Deal 30 damage.

Relic Antisynergies

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

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