Introducing the new SpireSpy

We've redesigned SpireSpy to make browsing faster and items better organised

attack

Bash

2

C

Deal 8 damage.
Apply 2 Vulnerable.

attack

Bash+

2

C

Deal 10 damage.
Apply 3 Vulnerable.

Bash

What we think of Bash

Ironclad's bread and butter, Bash doesn't need to be removed from the deck as vulnerable works well with many of his strength synergies. Usually only consider upgrading if you don't have additional sources of vulnerable.

Card Synergies

  • attack

    Bash

    2

    C

    Deal 8 damage.
    Apply 2 Vulnerable.

  • skill

    Bloodletting

    0

    B-

    Lose 3 HP.
    Gain .

  • skill

    Double Tap

    1

    B

    This turn, your next Attack is played twice.

  • attack

    Dropkick

    1

    D-

    Deal 5 damage.
    If the target is Vulnerable, gain and draw 1 card.

  • attack

    Reaper

    2

    A

    Deal 4 damage to ALL enemies. Heal for unblocked damage.
    Exhaust.

  • skill

    Shockwave

    2

    B+

    Apply 3 Weak and Vulnerable to ALL enemies.
    Exhaust

  • attack

    Thunderclap

    1

    C

    Deal 4 damage and apply 1 Vulnerable to ALL enemies.

  • attack

    Uppercut

    2

    A-

    Deal 13 damage.
    Apply 1 Weak.
    Apply 1 Vulnerable.

  • skill

    Madness

    1

    C

    Reduce the cost of a random card in your hand cost to 0 this combat.
    Exhaust.

  • attack

    Ritual Dagger

    1

    C+

    Deal 15 Damage.
    If this kills an enemy, permanently increase this card's damage by 3.
    Exhaust.

  • power

    Sadistic Nature

    0

    B

    Whenever you apply a Debuff to an enemy, they take 5 damage.

  • skill

    Trip

    0

    C+

    Apply 2 Vulnerable.

  • curse

    Normality

    Unplayable.
    You cannot play more than 3 cards this turn.

Relic Synergies

  • Bag of Marbles

    common

    At the start of each combat, apply 1 Vulnerable to ALL enemies.

    A

    A-

    B+

    A

  • Pen Nib

    common

    Every 10th Attack you play deals double damage.

    A

    A-

    B

    A

  • Molten Egg

    uncommon

    Whenever you add an Attack card to your deck, it is Upgraded.

    A-

    A-

    A-

    A-

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • Velvet Choker

    boss

    Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.

    A

    A-

    A

    A-

  • Odd Mushroom

    event

    When Vulnerable, take 25% more damage rather than 50%.

    C-

    C-

    C-

    C-

  • Hand Drill

    shop

    Whenever you break an enemy's Block, apply 2 Vulnerable.

    C+

    D+

    D+

    C+

  • Pocketwatch

    rare

    Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.

    C+

    C-

    C-

    C-

  • Paper Phrog

    uncommon

    Enemies with Vulnerable take 75% more damage rather than 50%.

    A

  • Champion Belt

    rare

    Whenever you apply Vulnerable, also apply 1 Weak.

    B-

Card Antisynergies

  • curse

    Regret

    Unplayable.
    At the end of your turn, lose 1 HP for each card in your hand.

Relic Antisynergies

  • Kunai

    uncommon

    Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

    C+

    S-

    C+

    B-

  • Unceasing Top

    rare

    Whenever you have no cards in hand during your turn, draw a card.

    D-

    B-

    C-

    B-

Leave A Comment