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attack
Bane
1
C+
Deal 7 damage.
If the enemy is Poisoned, deal 7 damage again.
attack
Bane+
1
C+
Deal 10 damage.
If the enemy is Poisoned, deal 10 damage again.
If you have at least one or two sources of poison in your deck, this card is usually worth it. It's a decent amount of damage for 1 energy, and scales fairly well with strength. It is in a strange place, because typically if you are running a deck that focuses on poison you don't need want or big attacks. Nonetheless, this works very reliably with cards like crippling cloud and noxious fumes.
skill
Crippling Cloud
2
B
Apply 4 Poison and 2 Weak to ALL enemies.
Exhaust.
power
Noxious Fumes
1
A+
At the start of your turn, apply 2 Poison to ALL enemies.
attack
Bane
1
C+
Deal 7 damage.
If the enemy is Poisoned, deal 7 damage again.
skill
Bouncing Flask
2
B+
Apply 3 Poison to a random enemy 3 times.
skill
Catalyst
1
A-
Double an enemy's Poison.
Exhaust.
skill
Corpse Explosion
2
A-
Apply 6 Poison. When an enemy dies, deal damage equal to its MAX HP to ALL enemies.
skill
Deadly Poison
1
C+
Apply 5 Poison.
power
Envenom
2
A
Whenever an attack deals unblocked damage, apply 1 Poison.
attack
Poisoned Stab
1
B-
Deal 6 damage.
Apply 3 Poison.
skill
J.A.X.
0
B+
Lose 3 HP.
Gain 2 Strength.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
Vajra
common
At the start of each combat, gain 1 Strength.
A+
A
A
A+
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
S
B
A
Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-
D+
D+
C-
Girya
rare
You can now gain Strength at Rest Sites. (3 times max)
A-
Snecko Skull
common
Whenever you apply Poison, apply an additional 1 Poison.
S+
The Specimen
rare
Whenever an enemy dies, transfer any Poison it has to a random enemy.
A-
Twisted Funnel
shop
At the start of each combat, apply 4 Poison to ALL enemies.
B
Brimstone
shop
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
D+
Akabeko
common
Your first Attack each combat deals 8 additional damage.
C+
C+
C+
C+
Gremlin Horn
uncommon
Whenever an enemy dies, gain 1 Energy and draw 1 card.
B+
D+
D+
B+
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed