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power

A Thousand Cuts

2
B
Whenever you play a card, deal 1 damage to ALL enemies.



power

A Thousand Cuts+

2
B
Whenever you play a card, deal 2 damage to ALL enemies.
A Thousand Cuts is a strong source of aoe damage for shiv decks, since shivs are typically single target focused. It can also be played in an infinite cycle discard deck as the only source of damage, although the Time-Eater and the Heart counter this strategy enormously. When upgraded, the damage is not too bad, however its high cost can make it difficult to play. This card is best in encounters where smaller mobs are continuously spawned, such as the gremlins elite in act 2.



power

Accuracy

1
D+
Shivs deal 4 additional damage.




skill

Adrenaline

0
S+
Gain
.
Draw 2 cards.
Exhaust.




attack

Backstab

0
A-
Innate.
Deal 11 damage.
Exhaust.




skill

Blade Dance

1
C+
Add 3 Shivs to your hand.




skill

Calculated Gamble

0
B-
Discard your hand, then draw that many cards.
Exhaust.




skill

Cloak And Dagger

1
B+
Gain 6 Block.
Add 1 Shiv to your hand.




skill

Concentrate

0
E
Discard 3 cards.
Gain
.




skill

Deflect

0
C
Gain 4 Block.




skill

Distraction

1
C-
Add a random Skill to your hand.
It costs 0 this turn.
Exhaust.




skill

Doppelganger

X
D+
Next turn, draw X cards and gain X Energy.




attack

Endless Agony

0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.




power

Envenom

2
A
Whenever an attack deals unblocked damage, apply 1 Poison.




skill

Escape Plan

0
C
Draw 1 card.
If the card is a Skill, gain 3 Block.




attack

Grand Finale

0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.




power

Infinite Blades

1
B+
At the start of your turn, add a Shiv to your hand.




skill

Malaise

X
A
Enemy loses X Strength. Apply X Weak.
Exhaust.




attack

Masterful Stab

0
B-
Cost 1 additional
for each time you lose HP this combat.
Deal 12 Damage.




attack

Neutralize

0
B
Deal 3 damage.
Apply 1 Weak.




skill

Nightmare

3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.




skill

Prepared

0
C
Draw 1 card.
Discard 1 card.




attack

Skewer

X
B+
Deal 7 damage X times.




attack

Slice

0
B-
Deal 6 damage.




skill

Storm of Steel

1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.




skill

Bandage Up

0
S-
Heal 4 HP.
Exhaust.




skill

Blind

0
C+
Apply 2 Weak.




skill

Chrysalis

2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Dark Shackles

0
A-
Enemy loses 9 Strength for the rest of this turn.
Exhaust.




skill

Deep Breath

0
D
Shuffle your discard pile into your draw pile.
Draw 1 card.




skill

Discovery

1
B+
Choose 1 of 3 random cards to add to your hand.
It costs 0 this turn.
Exhaust.




attack

Dramatic Entrance

0
A+
Innate.
Deal 6 damage to ALL enemies.
Exhaust.




skill

Enlightenment

0
D+
Reduce the cost of cards in your hand to 1 this turn.




skill

Finesse

0
C
Gain 2 Block.
Draw 1 card.




attack

Flash of Steel

0
C+
Deal 3 damage.
Draw 1 card.




skill

Good Instincts

0
C+
Gain 6 Block.




skill

Impatience

0
C
If you have no Attack cards in your hand, draw 2 cards.




skill

Insight

0
S-
Retain.
Draw 2 cards.
Exhaust.




skill

J.A.X.

0
B+
Lose 3 HP.
Gain 2 Strength.




skill

Jack Of All Trades

0
C
Add 1 random Colorless card to your hand.
Exhaust.




power

Magnetism

2
A-
At the start of each turn, add a random colorless card to your hand.




skill

Master of Strategy

0
A+
Draw 3 cards.
Exhaust.




skill

Metamorphosis

2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Miracle

0
A
Retain.
Gain
.
Exhaust.




skill

Panacea

0
B-
Gain 1 Artifact.
Exhaust.




skill

Panic Button

0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.




skill

Purity

0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.




skill

Secret Technique

0
A
Choose a Skill from your draw pile and place it into your hand.
Exhaust.




skill

Secret Weapon

0
A
Choose an Attack from your draw pile and place it into your hand.
Exhaust.




attack

Shiv

0
B
Deal 4 damage.
Exhaust.




attack

Swift Strike

0
C
Deal 7 damage.




skill

Thinking Ahead

0
B
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.




attack

Through Violence

0
S+
Retain.
Deal 20 damage.
Exhaust.




skill

Transmutation

X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.




skill

Trip

0
C+
Apply 2 Vulnerable.




skill

Violence

0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.

Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
B+
B+
B+
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
B-
A-
B-
Toolbox
uncommon
At the start of each combat, add a random colorless card to your hand.
C-
C-
C-
C-
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B-
B+
A-
B+
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A-
A
A-
A
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+
C-
C-
C-
Ninja Scroll
uncommon
Start each combat with 3 Shivs in hand.
B



curse

Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed