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curse

Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.



power

Fire Breathing

1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.




skill

Exhume

1
C
Choose an Exhausted card and put it in your hand.
Exhaust.




power

Feel No Pain

1
D
Whenever a card is Exhausted, gain 3 Block.




skill

Warcry

0
B-
Draw a card.
Place a card from your hand on top of your draw pile.
Exhaust.




skill

Acrobatics

1
B-
Draw 3 cards.
Discard 1 card.




power

Tools of the Trade

1
B+
At the start of your turn, draw 1 card and discard 1 card.




attack

Scrape

1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.




skill

Purity

0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.

Blue Candle
uncommon
Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
C-
D+
D+
D+
Smiling Mask
uncommon
The merchant's card removal service now always costs 50 Gold.
C-
C+
C-
C-
Du-Vu Doll
rare
For each Curse in your deck, start each combat with 1 additional Strength.
B-
C+
C
B
Peace Pipe
rare
You can now remove cards from your deck at Rest Sites.
C
C+
C+
C+
Nilry's Codex
event
At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
B
B
B
B
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+
Empty Cage
boss
Upon pick up, remove 2 cards from your deck.
D+
C+
C
C-



curse

Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.



curse

Clumsy
Unplayable.
Ethereal.



attack

Carnage

2
B+
Ethereal.
Deal 20 damage.




attack

Clash

0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.




skill

Ghostly Armor

1
B
Ethereal.
Gain 10 Block.




power

Echo Form

3
A+
The first card you play each turn is played twice.
Ethereal.




skill

Equilibrium

2
B-
Gain 13 Block.
Retain your hand this turn.




power

Deva Form

3
C
Ethereal.
At the start of your turn, gain
and increase this gain by 1.




skill

Apparition

1
A-
Gain 1 Intangible.
Exhaust.
Ethereal.

Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
A-
B
B-
B-
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